Baby Steps

2023-05-03
Baby Steps - Teaser

Every hobby project of mine has died the same way. Either it grew far more complex than I could handle, or a stressful stretch at work interrupted it — and if neither happened, I simply lost interest somewhere along the way.

This is my second attempt at getting around that problem.

Small milestones for a continuous project

Instead of starting the next big game with a new mechanic that might not even be fun, I build one long chain of tiny projects. Each one is just a little more complex than the one before, small enough to fit into any week, and finished when it is done — so every step delivers something that works and feels rewarding.

Step by step, the chain moves towards two things at once: learning, and eventually an actual fun game.

The Rules
The Rules

The rules

  1. Every project starts from an existing one in the series.
  2. Every project adds exactly one new feature.
  3. Every project documents what I learned.

The very first project is the obvious exception to rule 1, so it starts as minimal as possible.

The German posts Der Plan für 2021 and Das Ein-Feature Framework describe the first run of this idea in more detail.

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